FrikRig

Character Rigging Toolchain

We were using smoothmoves in unity for animation of our 2D aliens. It worked but the workflow was very slow. example of an idle animation using it: [img]http://i.minus.com/iQ2sMtVVR6CWu.gif[/img] The results were workable but it took a lot of art tweaking to cut up the characters just right to not notice the seams when animating. Also […]

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FrikRig

Character Rigging Toolchain

We were using smoothmoves in unity for animation of our 2D aliens. It worked but the workflow was very slow. example of an idle animation using it: [img]http://i.minus.com/iQ2sMtVVR6CWu.gif[/img] The results were workable but it took a lot of art tweaking to cut up the characters just right to not notice the seams when animating. Also […]

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ships1

Project Milestone Hit, 20 Alien Races!

We are feeling good!!!! We have hit a major milestone for StarDiver. We now have 20 alien races and 20 ships designed and art assets ready for animation and implementation. Now for the fun part — getting them all in-game and FUN! Each ship will be completely unique from the way it controls to the […]

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Steam2

Steam Greenlight Concept Stats

[img]http://media.indiedb.com/cache/images/games/1/28/27385/thumb_620x2000/Steam2.JPG[/img] Steam…. love them or not, they are the 800 lb gorilla us indie developers need to impress to ensure wide distribution of our games. We are planning a Greenlight, hopefully in the near future, once we are far enough along to create a compelling promo video. We did put up a Steam Green Concept […]

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crystal

The Algetron

A sybiotic evolution of crystalline and algae: [img]http://media.indiedb.com/cache/images/games/1/28/27385/thumb_620x2000/crystal.jpg[/img]

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SpaceBabe

Space Babes.

Every great scifi game needs a race of spacebabes. The Niyette: [img]http://media.indiedb.com/cache/images/games/1/28/27385/thumb_620x2000/SpaceBabe.jpg[/img]

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iDItWnDtS6dwy

Join us for a ride through the galaxy

[url=http://”http://www.indiedb.com/games/stardiver”]View StarDiver on Indie DB [img]http://button.indiedb.com/popularity/medium/games/27385.png[/img] [/url] StarDiver is moving right along. Join us for a ride through the galaxy…. or at least its current, early development state! [img]http://media.indiedb.com/cache/images/games/1/28/27385/thumb_620x2000/combatui1.png[/img] We are a small family team (myself, wife, and son) and are very excited to share our progress on StarDiver with the community. StarDiver is a […]

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Krex_vs_Moknon2

Propulsion Overhaul

Moving from 3d ships to 2d ships wasn’t as easy as I thought it would be in unity. We switched over to rigidbody2d and 2d colliders.. but unity hasn’t done a very good job making the 2d system seemless move from 3d. There are many missing helper routines like Addrelativeforce, addexplosionforce, forcetypes, and better ways […]

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Krex_vs_Moknon

Krex Ship In-Game

first couple screengrabs of in-game Krex vs Moknon ships: [img]http://media.indiedb.com/cache/images/games/1/28/27385/thumb_620x2000/Krex_vs_Moknon.jpg[/img] [img]http://media.indiedb.com/cache/images/games/1/28/27385/thumb_620x2000/Krex_vs_Moknon2.jpg[/img]

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Krex

Ships Ships and More Ships

Hi guys. We have been inching our way along, making progress…slow progress but progress This last week we finished ship designs for a handful more races. Krex: [img]http://media.indiedb.com/cache/images/games/1/28/27385/thumb_620x2000/Krex.2.jpg[/img] Dravlac: [img]http://media.indiedb.com/cache/images/games/1/28/27385/thumb_620x2000/Dravlac.jpg[/img] Mooshee: [img]http://media.indiedb.com/cache/images/games/1/28/27385/thumb_620x2000/Mooshee.1.jpg[/img] Moknon: [img]http://media.indiedb.com/cache/images/games/1/28/27385/thumb_620x2000/Moknon.1.jpg[/img] We have also completed our transition from 3d ships to 2d w/ spritelamp light lighting + displacement mapping. I’m very pleased […]

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