Ornyon

Displacement Mapping… Back 2D looking 3D

Several more tweaks to our 2D ship lighting system. I’m thrilled w/ how 3d we were able to get the sprites to feel w/ spritlamp-like lighting and displacement-mapping:

Tilt:
[img]http://i.minus.com/imSLV3riQdapE.gif[/img]

gif compression is a bit much to look at lighting. youtube links:
[url=https://www.youtube.com/watch?v=fSivgCV2ZkA&feature=youtu.be]https://www.youtube.com/watch?v=fSivgCV2ZkA&feature=youtu.be[/url]
[url=https://www.youtube.com/watch?v=rNjEV8p5MFE&feature=youtu.be]https://www.youtube.com/watch?v=rNjEV8p5MFE&feature=youtu.be[/url]

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