StarDiver Development Blog

See how development is progressing on StarDiver. Give us your feedback please!?


Atmospheric Scattering and Depth of Field

In an effort to make what looks good, look better, I worked out our planet shaders yesterday. We now have atmospheric scattering and a much better edge glow than before. I wasn’t using it before because I couldn’t sort out how to get color, specular color, and shininess added to the shader which was really […]

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Planetary Landing

Long day getting planet landing more polished. I’m pretty happy with how it is feeling w the drop ship movement, gravity, thrust, atmosphere, etc. Too many tweaks to list. I forgot to hookup the screen shaking when going fast enough through atmosphere for the heatfx. I had it disable for debugging something. oh well, not […]

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Planetary Battles

This week’s big things: Orbital Battles: View the gif directly: View the gif directly: TechDemo of Procedural Planets: View the gif directly: SlowMotion and music pitch shift ofr Direct Hits: MicroSun Gravity / Heat Damage:

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