StarDiver Development Blog

See how development is progressing on StarDiver. Give us your feedback please!?


Join us for a ride through the galaxy

[url=http://””]View StarDiver on Indie DB [img][/img] [/url] StarDiver is moving right along. Join us for a ride through the galaxy…. or at least its current, early development state! [img][/img] We are a small family team (myself, wife, and son) and are very excited to share our progress on StarDiver with the community. StarDiver is a […]

Continue reading


Propulsion Overhaul

Warning: Division by zero in /home/content/46/8219046/html/wp-content/plugins/gfycat-embed/gfycat-embed.php on line 134

Moving from 3d ships to 2d ships wasn’t as easy as I thought it would be in unity. We switched over to rigidbody2d and 2d colliders.. but unity hasn’t done a very good job making the 2d system seemless move from 3d. There are many missing helper routines like Addrelativeforce, addexplosionforce, forcetypes, and better ways […]

Continue reading


Krex Ship In-Game

first couple screengrabs of in-game Krex vs Moknon ships: [img][/img] [img][/img]

Continue reading


Ships Ships and More Ships

Hi guys. We have been inching our way along, making progress…slow progress but progress This last week we finished ship designs for a handful more races. Krex: [img][/img] Dravlac: [img][/img] Mooshee: [img][/img] Moknon: [img][/img] We have also completed our transition from 3d ships to 2d w/ spritelamp light lighting + displacement mapping. I’m very pleased […]

Continue reading